MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=3.000 fGammaAdj=1.000 fDecay=1.000 fVideoEchoZoom=1.000 fVideoEchoAlpha=0.000 nVideoEchoOrientation=2 nWaveMode=1 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.004 fWaveScale=0.010 fWaveSmoothing=0.000 fWaveParam=-0.440 fModWaveAlphaStart=1.000 fModWaveAlphaEnd=1.000 fWarpAnimSpeed=1.311 fWarpScale=8.311 fZoomExponent=5.20652 fShader=0.000 zoom=1.00000 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.13291 sx=1.00000 sy=1.00000 wave_r=1.000 wave_g=1.000 wave_b=1.000 wave_x=0.500 wave_y=0.040 ob_size=0.005 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=1.000 ib_size=0.000 ib_r=0.000 ib_g=0.000 ib_b=0.000 ib_a=1.000 nMotionVectorsX=0.000 nMotionVectorsY=0.000 mv_dx=0.000 mv_dy=0.000 mv_l=1.000 mv_r=1.000 mv_g=0.910 mv_b=0.710 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=2.44415 wavecode_0_smoothing=0.00000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=0.000 wave_0_init1=t2 = 0; wave_0_init2=t3 = 0; wave_0_init3=t4 = 0; wave_0_init4=cl = 0; wave_0_per_frame1=t1 = 0; wave_0_per_frame2=v = 0.01; wave_0_per_frame3=j = j + (bass)*0.01; wave_0_per_frame4=j2 = j2 + (mid_att)*0.01; wave_0_per_frame5=j3 = j3 + (treb_att)*0.01; wave_0_per_frame6=t2 = j; wave_0_per_frame7=t3 = j2; wave_0_per_frame8=t4 = j3; wave_0_per_frame9=//t5 = 0; wave_0_per_frame10=k = k*0.99 + 10*mid/fps; wave_0_per_frame11=t5 = -k; wave_0_per_frame12= wave_0_per_frame13=cl1 = cl1 + 0.002; wave_0_per_frame14=cl1 = if(above(cl1,1),0,cl1); wave_0_per_frame15=cl1 = if(below(cl1,0),1,cl1); wave_0_per_frame16=t8 = cl1; wave_0_per_frame17= wave_0_per_frame18=cl2 = cl2 -1*q1; wave_0_per_frame19=cl2 = if(above(cl2,1),0,cl2); wave_0_per_frame20=cl2 = if(below(cl2,0),1,cl2); wave_0_per_frame21=t7 = cl2; wave_0_per_frame22= wave_0_per_frame23=cl3 = cl3 +0.001; wave_0_per_frame24=cl3 = if(above(cl3,1),0,cl3); wave_0_per_frame25=cl3 = if(below(cl3,0),1,cl3); wave_0_per_frame26=t6 = cl3; wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000; wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000; wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000; wave_0_per_point4= wave_0_per_point5= wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz)); wave_0_per_point7= wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5; wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5; wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5; wave_0_per_point11= wave_0_per_point12=v = 0.001; wave_0_per_point13= wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1); wave_0_per_point15=bb = d*d*0.5; wave_0_per_point16=n= 0.3; wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n); wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n); wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n); wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n); wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n); wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n); wave_0_per_point23= wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_0_per_point27= wave_0_per_point28=zoom = .5*(1/(z+0.5)); wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;; wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.; wave_0_per_point31= wave_0_per_point32=pi3 = 3.1415*2*0.3333; wave_0_per_point33=t = z*2+t2*1; wave_0_per_point34=c=3; wave_0_per_point35=//r = sin(t)*c; wave_0_per_point36= wave_0_per_point37=//g = sin(t+pi3)*c; wave_0_per_point38= wave_0_per_point39=//b = sin(t-pi3)*c; wave_0_per_point40= wave_0_per_point41= wave_0_per_point42=r = if(above(r,1),1,r); wave_0_per_point43=r = if(below(r,0),0,r); wave_0_per_point44=g = if(above(g,1),1,g); wave_0_per_point45=g = if(below(g,0),0,g); wave_0_per_point46=b = if(above(b,1),1,b); wave_0_per_point47=b = if(below(b,0),0,b); wave_0_per_point48= wave_0_per_point49=a = 0.4; wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=7.75180 wavecode_1_smoothing=0.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wave_1_init1=t2 = 0; wave_1_init2=t3 = 0; wave_1_init3=t4 = 0; wave_1_init4=cl = 0; wave_1_per_frame1=t8 = 1; wave_1_per_frame2= wave_1_per_frame3=t1 = 0.5; wave_1_per_frame4=t2 = 0.9; wave_1_per_point1=d = d*0.85 + (value1)*1; wave_1_per_point2= wave_1_per_point3=x = 0.5 + d*sample*(1-sample); wave_1_per_point4=y = 0.9 - sample*0.8; wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=5.92556 wavecode_2_smoothing=0.00000 wavecode_2_r=1.000 wavecode_2_g=0.000 wavecode_2_b=0.000 wavecode_2_a=0.660 wave_2_per_frame1=t1 = q1; wave_2_per_frame2=t2 = q2; wave_2_per_frame3=t3 = q3; wave_2_per_frame4=t4 = q4; wave_2_per_frame5=t5 = q5; wave_2_per_frame6=t6 = q6; wave_2_per_frame7=t7 = q7; wave_2_per_frame8=t8 = q8; wave_2_per_point1=sample = 1-sample; wave_2_per_point2=xxx = xx; wave_2_per_point3=yyy = yy; wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2 wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4; wave_2_per_point6= wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6 wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8; wave_2_per_point9= wave_2_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy)); wave_2_per_point11=dd = dd*0.95 + (value1); wave_2_per_point12=ddd = dd*sample*(1-sample)*d; wave_2_per_point13= wave_2_per_point14=x = xx + (yy-yyy)*ddd; wave_2_per_point15=y = yy - (xx-xxx)*ddd; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=0 wavecode_3_scaling=5.92556 wavecode_3_smoothing=0.00000 wavecode_3_r=0.650 wavecode_3_g=0.450 wavecode_3_b=1.000 wavecode_3_a=1.000 wave_3_init1=t2 = 0 wave_3_per_frame1=t1 = q1; wave_3_per_frame2=t2 = q2; wave_3_per_frame3=t3 = q3; wave_3_per_frame4=t4 = q4; wave_3_per_frame5=t5 = q5; wave_3_per_frame6=t6 = q6; wave_3_per_frame7=t7 = q7; wave_3_per_frame8=t8 = q8; wave_3_per_point1=sample = 1-sample; wave_3_per_point2=xxx = xx; wave_3_per_point3=yyy = yy; wave_3_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2 wave_3_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4; wave_3_per_point6= wave_3_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6 wave_3_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8; wave_3_per_point9= wave_3_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy)); wave_3_per_point11=dd = dd*0.95 + (value1); wave_3_per_point12=ddd = dd*sample*(1-sample)*d; wave_3_per_point13=ddd = sample*(1-sample)*sin(sample*200)*d*0.05; wave_3_per_point14=x = xx + (yy-yyy)*ddd; wave_3_per_point15=y = yy - (xx-xxx)*ddd; shapecode_0_enabled=1 shapecode_0_sides=100 shapecode_0_additive=1 shapecode_0_thickOutline=1 shapecode_0_textured=0 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.750 shapecode_0_rad=0.07493 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=0.73458 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=0.000 shapecode_0_a=1.000 shapecode_0_r2=0.000 shapecode_0_g2=0.000 shapecode_0_b2=0.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shape_0_init1=vx = 0 shape_0_per_frame1=x = q4; shape_0_per_frame2=y = q8; shapecode_1_enabled=1 shapecode_1_sides=100 shapecode_1_additive=1 shapecode_1_thickOutline=1 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.700 shapecode_1_y=0.300 shapecode_1_rad=0.66230 shapecode_1_ang=2.45044 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=0.74934 shapecode_1_r=1.000 shapecode_1_g=0.100 shapecode_1_b=0.100 shapecode_1_a=1.000 shapecode_1_r2=1.000 shapecode_1_g2=0.100 shapecode_1_b2=0.100 shapecode_1_a2=1.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_init1=xx = 0.5; shape_1_init2=yy = 0.4; shape_1_per_frame1=d = sqrt( sqr(xx-q4)+sqr(yy-q8)); shape_1_per_frame2= shape_1_per_frame3=xx = if(below(d,0.15),0.4+rand(200)/1000,xx); shape_1_per_frame4=yy = if(below(d,0.15),0.3+rand(400)/1000,yy); shape_1_per_frame5=aang = if(below(d,0.12),rand(1000)/1000,aang); shape_1_per_frame6=ang =aang*4*asin(1); shape_1_per_frame7=x = xx; shape_1_per_frame8=y = yy; shapecode_2_enabled=1 shapecode_2_sides=100 shapecode_2_additive=1 shapecode_2_thickOutline=1 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.430 shapecode_2_y=0.600 shapecode_2_rad=1.16781 shapecode_2_ang=5.96903 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.67165 shapecode_2_r=1.000 shapecode_2_g=0.000 shapecode_2_b=0.000 shapecode_2_a=1.000 shapecode_2_r2=1.000 shapecode_2_g2=0.000 shapecode_2_b2=0.000 shapecode_2_a2=1.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shape_2_init1=xx = 0.5; shape_2_init2=yy = 0.4; shape_2_per_frame1=d = sqrt( sqr(xx-q4)+sqr(yy-q8)); shape_2_per_frame2= shape_2_per_frame3=xx = if(below(d,0.15),0.4+rand(200)/1000,xx); shape_2_per_frame4=yy = if(below(d,0.15),0.3+rand(400)/1000,yy); shape_2_per_frame5=aang = if(below(d,0.12),rand(1000)/1000,aang); shape_2_per_frame6=ang =aang*4*asin(1); shape_2_per_frame7=x = xx; shape_2_per_frame8=y = yy; shapecode_3_enabled=0 shapecode_3_sides=100 shapecode_3_additive=1 shapecode_3_thickOutline=1 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.750 shapecode_3_rad=0.07059 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=0.73458 shapecode_3_r=1.000 shapecode_3_g=0.500 shapecode_3_b=0.500 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=0.000 shapecode_3_b2=0.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 shape_3_init1=vx = 0 shape_3_per_frame1=x = q1; shape_3_per_frame2=y = q5; per_frame_init_1=x1 = 0; per_frame_init_2=y1 = 0; per_frame_1=decay = 0.25; per_frame_2=xx1 = xx1*0.9 + (bass)*0.01; per_frame_3=xx2 = xx2*0.9 + (treb)*0.01; per_frame_4=yy1 = yy1*0.94 + (treb+bass)*0.0075; per_frame_5= per_frame_6=x1 = 0.5 + (xx1-xx2)*2; per_frame_7=y1 = 0.4 + yy1; per_frame_8= per_frame_9=x1 = max(0,min(1,x1)); per_frame_10=y1 = max(0,min(1,y1)); per_frame_11=//x2 = 0;y2 = 0;x3 = 0;y3 = 0;x4 = 0;y4 = 0; per_frame_12= per_frame_13=spring = 50; per_frame_14=grav = 2; per_frame_15=resist = 5; per_frame_16=bounce = 0.75; per_frame_17=dt = 0.00015*60/fps; per_frame_18= per_frame_19=spx2 = (x1+x3-2*x2)*spring; per_frame_20=spy2 = (y1+y3-2*y2)*spring; per_frame_21=spx3 = (x2+x4-2*x3)*spring; per_frame_22=spy3 = (y2+y4-2*y3)*spring; per_frame_23=spx4 = (x3-x4)*spring; per_frame_24=spy4 = (y3-y4)*spring; per_frame_25= per_frame_26=vx2 = vx2*(1-resist*dt) + dt*(spx2); per_frame_27=vy2 = vy2*(1-resist*dt) + dt*(spy2-grav); per_frame_28=vx3 = vx3*(1-resist*dt) + dt*(spx3); per_frame_29=vy3 = vy3*(1-resist*dt) + dt*(spy3-grav); per_frame_30=vx4 = vx4*(1-resist*dt) + dt*(spx4); per_frame_31=vy4 = vy4*(1-resist*dt) + dt*(spy4-grav); per_frame_32= per_frame_33=x2 = x2 + vx2; per_frame_34=y2 = y2 + vy2; per_frame_35=x3 = x3 + vx3; per_frame_36=y3 = y3 + vy3; per_frame_37=x4 = x4 + vx4; per_frame_38=y4 = y4 + vy4; per_frame_39= per_frame_40=vx2 = if(above(x2,0.1),vx2,abs(vx2)*bounce); per_frame_41=vx2 = if(below(x2,0.9),vx2,-abs(vx2)*bounce); per_frame_42=vx3 = if(above(x3,0.1),vx3,abs(vx3)*bounce); per_frame_43=vx3 = if(below(x3,0.9),vx3,-abs(vx3)*bounce); per_frame_44=vx4 = if(above(x4,0.1),vx4,abs(vx4)*bounce); per_frame_45=vx4 = if(below(x4,0.9),vx4,-abs(vx4)*bounce); per_frame_46= per_frame_47=vy2 = if(above(y2,0),vy2,abs(vy2)*bounce); per_frame_48=vy2 = if(below(y2,1),vy2,-abs(vy2)*bounce); per_frame_49=vy3 = if(above(y3,0),vy3,abs(vy3)*bounce); per_frame_50=vy3 = if(below(y3,1),vy3,-abs(vy3)*bounce); per_frame_51=vy4 = if(above(y4,0),vy4,abs(vy4)*bounce); per_frame_52=vy4 = if(below(y4,1),vy4,-abs(vy4)*bounce); per_frame_53= per_frame_54= per_frame_55=q1 = x1; per_frame_56=q2 = x2; per_frame_57=q3 = x3; per_frame_58=q4 = x4; per_frame_59= per_frame_60=q5 = y1; per_frame_61=q6 = y2; per_frame_62=q7 = y3; per_frame_63=q8 = y4; per_frame_64= per_frame_65=monitor = ry4; per_frame_66= per_frame_67=zoom = 1.0004; warp_1=`shader_body warp_2=`{ warp_3=` ret.z =tex2D( sampler_fc_main, uv).z - 0.004; warp_4=`} comp_1=`shader_body comp_2=`{ comp_3=` float2 uv2; comp_4=` comp_5=` float4 c = float4(1,0.4,0.15,0.1); comp_6=` comp_7=` uv2 = uv + float2(1,0)*texsize.zw; comp_8=` float gx1 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; comp_9=` uv2 = uv + float2(-1,0)*texsize.zw; comp_10=` float gx2 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; comp_11=` comp_12=` uv2 = uv + float2(0,1)*texsize.zw; comp_13=` float gy1 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; comp_14=` uv2 = uv + float2(0,-1)*texsize.zw; comp_15=` float gy2 = GetPixel(uv2)*c.x + GetBlur1(uv2)*c.y + GetBlur2(uv2)*c.z + GetBlur3(uv2)*c.w; comp_16=` comp_17=` float3 g = normalize(float3(gx1-gx2, gy1-gy2, 0.14)); comp_18=` comp_19=` ret = 0.5 + 0.5*g; comp_20=` ret *= saturate(length(ret.xy-0.5)*5); comp_21=` ret = ret.xxy; comp_22=` comp_23=` //ret *= 1.5; //old gamma effect comp_24=`}